SPIELE ArmA III - Skriptbefehle

Hier ein Sammelthreat von mir, in dem ich nützliche Links zum Thema ArmA und Skripten posten werde.

Skriptbefehle in ArmA III:
https://community.bistudio.com/wiki/Category:Scripting_Commands_Arma_3

Klassenbibliothek von BIs Gebäuden:
Yatta's near-complete Arma 3 objects library : vehicles, buildings, fortifications, props ...

Kopfbedeckungen und Uniformen:
*Link nicht mehr verfügbar*

Rucksäcke und Westen:
*Link nicht mehr verfügbar*

ArmA 3 ConfigVehicle WEST:
https://community.bistudio.com/wiki/Arma_3_CfgVehicles_WEST

ArmA 3 ConfigVehicle EAST:
https://community.bistudio.com/wiki/Arma_3_CfgVehicles_EAST

ArmA 3 ConfigVehicle GUERILLA:
https://community.bistudio.com/wiki/Arma_3_CfgVehicles_GUER

ArmA 3 ConfigVehicle CIVILIAN:
https://community.bistudio.com/wiki/Arma_3_CfgVehicles_CIV

ArmA 3 ConfigVehicle EMPTY:
https://community.bistudio.com/wiki/Arma_3_CfgVehicles_EMPTY

ArmA SQF-Handbuch:

ArmA 3 Alle Funktionen:
https://community.bistudio.com/wiki/Arma_3_CfgFunctions

ArmA 3 Ambient System:
https://community.bistudio.com/wiki/Arma_3_Animals:_Ambient_System

ArmA Scripting Optimisierung:
http://tactical.nekromantix.com/wiki/doku.php?id=arma2:scripting:code_optimization

ArmA KKs Scripting Tutorials:
http://killzonekid.com/arma-scripting-tutorials-code-performance/

ArmA How to use .sfqs:
http://www.ofpec.com/forum/index.php?topic=32468.0

ArmA Skriptbeispiele:
http://www.kylania.com/ex/

dslyecxi Mods:
http://dslyecxi.com/shacktac-fireteam-hud-for-arma-3/

ArmA 3 Item Liste:
http://steamcommunity.com/sharedfiles/filedetails/?id=246871890

///NATO Weapons///
this addweaponcargo ["arifle_MX_F", 20]; //MX 6,5
this addweaponcargo ["arifle_MX_GL_F", 20]; //MX 6,5 GL
this addweaponcargo ["arifle_MX_SW_F", 20]; //MX SW 6,5
this addweaponcargo ["arifle_MXC_F", 20]; //MXC 6,5
this addweaponcargo ["arifle_MXM_F", 20]; //MXM 6,5
this addweaponcargo ["arifle_TRG20_F", 20]; //Tar-20
this addweaponcargo ["arifle_TRG21_F", 20]; //Tar-21
this addweaponcargo ["arifle_TRG21_GL_F", 20]; //Tar-21 GL
this addweaponcargo ["arifle_SDAR_F", 20];
this addweaponcargo ["srifle_EBR_F", 20]; //MK-18
this addweaponcargo ["LMG_Mk200_F", 20]; //MK 200
this addweaponcargo ["hgun_P07_F", 20]; //P07 9mm

///OPFOR Weapons////
this addweaponcargo ["arifle_Khaybar_F", 20]; //Katiba 6,5
this addweaponcargo ["arifle_Khaybar_C_F", 20];
this addweaponcargo ["arifle_Khaybar_GL_F", 20]; Katiba 6,5 GL
this addweaponcargo ["hgun_rook40_F", 20] // Rock40 9mm

///AMMO///
this addMagazinecargo ["30Rnd_65x39_Caseless_mag", 100]; //Stanag 30 Schuss
this addMagazinecargo ["100Rnd_65x39_Caseless_mag", 100]; //Stanag 100 Schuss
this addMagazinecargo ["30Rnd_65x39_caseless_mag_Tracer", 100]; //Stanag 30 Schuss Tracer
this addMagazinecargo ["100Rnd_65x39_caseless_mag_Tracer", 100]; //Stanag 100 Schuss Tracer
this addMagazinecargo ["30Rnd_65x39_case_mag", 100];
this addMagazinecargo ["30Rnd_65x39_case_mag_Tracer", 100];
this addMagazinecargo ["20Rnd_762x45_Mag", 100];!
this addMagazinecargo ["16Rnd_9x21_Mag", 100]; //9mm Mag 16 Schuss
this addMagazinecargo ["30Rnd_9x21_Mag", 100]; //9mm Mag 30 Schuss
this addMagazinecargo ["20Rnd_556x45_UW_Mag", 100];
this addMagazinecargo ["30RND_556x45_Stanag", 100];
this addMagazinecargo ["200RND_65x39_Cased_Box_Tracer", 100]; // 200 Schuss Tracergurt
this addMagazinecargo ["200RND_65x39_Cased_Box", 100]; // 200 Schuss Gurt

////Launchers////
this addweaponcargo ["M_NLAW_AT_F", 20]; //NLAW
this addweaponcargo ["M_RPG32_F", 20]; //RPG-32
_this addWeaponCargo ["launch_NLAW_F", _numWeapon]; //NLAW
_this addWeaponCargo ["launch_RPG32_F", _numWeapon]; //RPG-32

////Launcher Ammo////
this addmagazinecargo ["RPG32_F", 20]; //RPG-32 Rakete
this addmagazinecargo ["NLAW_AT_F", 20]; //NLAW Rakete
_this addMagazineCargo ["NLAW_F", _numAmmo]; //NLAW Rakete
_this addMagazineCargo ["RPG32_F", _numAmmo]; //RPG-32 AT
_this addMagazineCargo ["RPG32_AA_F", _numAmmo]; //RPG-32 AA

/////Explosives/Grenades////
_this addMagazineCargo ["APERSBoundingMine_Range_Mag", _numAmmo];
_this addMagazineCargo ["APERSMine_Range_Mag", _numAmmo];
_this addMagazineCargo ["ATMine_Range_Mag", _numAmmo];
_this addMagazineCargo ["Chemlight_blue", _numAmmo];
_this addMagazineCargo ["Chemlight_green", _numAmmo];
_this addMagazineCargo ["Chemlight_red", _numAmmo];
_this addMagazineCargo ["Chemlight_yellow", _numAmmo];
_this addMagazineCargo ["ClaymoreDirectionalMine_Remote_Mag", _numAmmo];
_this addMagazineCargo ["DemoCharge_Remote_Mag", _numAmmo];
_this addMagazineCargo ["HandGrenade", _numAmmo];
_this addMagazineCargo ["HandGrenade_Stone", _numAmmo];
_this addMagazineCargo ["MiniGrenade", _numAmmo];
_this addMagazineCargo ["SatchelCharge_Remote_Mag", _numAmmo];
_this addMagazineCargo ["SLAMDirectionalMine_Wire_Mag", _numAmmo];

/////Launcher Grenades////
_this addMagazineCargo ["1Rnd_HE_Grenade_shell", _numAmmo];
_this addMagazineCargo ["UGL_FlareWhite_F", _numAmmo];
_this addMagazineCargo ["UGL_FlareGreen_F", _numAmmo];
_this addMagazineCargo ["UGL_FlareRed_F", _numAmmo];
_this addMagazineCargo ["UGL_FlareYellow_F", _numAmmo];
_this addMagazineCargo ["UGL_FlareCIR_F", _numAmmo];
_this addMagazineCargo ["1Rnd_Smoke_Grenade_shell", _numAmmo];
_this addMagazineCargo ["1Rnd_SmokeRed_Grenade_shell", _numAmmo];
_this addMagazineCargo ["1Rnd_SmokeGreen_Grenade_shell", _numAmmo];
_this addMagazineCargo ["1Rnd_SmokeYellow_Grenade_shell", _numAmmo];
_this addMagazineCargo ["1Rnd_SmokePurple_Grenade_shell", _numAmmo];
_this addMagazineCargo ["1Rnd_SmokeBlue_Grenade_shell", _numAmmo];
_this addMagazineCargo ["1Rnd_SmokeOrange_Grenade_shell", _numAmmo];
_this addMagazineCargo ["3Rnd_HE_Grenade_shell", _numAmmo];
_this addMagazineCargo ["3Rnd_UGL_FlareWhite_F", _numAmmo];
_this addMagazineCargo ["3Rnd_UGL_FlareGreen_F", _numAmmo];
_this addMagazineCargo ["3Rnd_UGL_FlareRed_F", _numAmmo];
_this addMagazineCargo ["3Rnd_UGL_FlareYellow_F", _numAmmo];
_this addMagazineCargo ["3Rnd_UGL_FlareCIR_F", _numAmmo];
_this addMagazineCargo ["3Rnd_Smoke_Grenade_shell", _numAmmo];
_this addMagazineCargo ["3Rnd_SmokeRed_Grenade_shell", _numAmmo];
_this addMagazineCargo ["3Rnd_SmokeGreen_Grenade_shell", _numAmmo];
_this addMagazineCargo ["3Rnd_SmokeYellow_Grenade_shell", _numAmmo];
_this addMagazineCargo ["3Rnd_SmokePurple_Grenade_shell", _numAmmo];
_this addMagazineCargo ["3Rnd_SmokeBlue_Grenade_shell", _numAmmo];
_this addMagazineCargo ["3Rnd_SmokeOrange_Grenade_shell", _numAmmo];

///Smoke Grenades///
this addmagazinecargo ["SmokeShellRed", 20];
this addmagazinecargo ["SmokeShell", 20];
this addmagazinecargo ["SmokeShellGreen", 20];
this addmagazinecargo ["SmokeShellYellow", 20];
this addmagazinecargo ["SmokeShellPurple", 20];
this addmagazinecargo ["SmokeShellBlue", 20]
this addmagazinecargo ["SmokeShellOrange", 20]

///Attachments///
this additemcargo ["Zasleh2",20];
this additemcargo ["muzzle_snds_H", 20];
this additemcargo ["muzzle_snds_L", 20];
this additemcargo ["muzzle_snds_B", 20];
this additemcargo ["muzzle_snds_H_MG", 20];
this additemcargo ["optic_Arco", 20];
this additemcargo ["optic_Hamr", 20];
this additemcargo ["optic_Aco", 20];
this additemcargo ["optic_ACO_grn",20];
this additemcargo ["optic_Holosight", 20];
this additemcargo ["acc_flashlight", 20];
this additemcargo ["acc_pointer_IR", 20];

////Items///
_this addWeaponCargo ["Binocular", _numItem];
_this addItemCargo ["FirstAidKit", _numItem];
_this addItemCargo ["ItemCompass", _numItem];
_this addItemCargo ["ItemGPS", _numItem];
_this addItemCargo ["ItemMap", _numItem];
_this addItemCargo ["ItemRadio", _numItem];
_this addItemCargo ["ItemWatch", _numItem];
_this addItemCargo ["Medikit", _numItem];
_this addItemCargo ["MineDetector", _numItem];
_this addItemCargo ["NVGoggles", _numItem];
_this addItemCargo ["ToolKit", _numItem];

////Uniforms(working)////
this additemcargo ["U_BasicBody", 20];
this additemcargo ["U_B_CombatUniform_mcam", 20];
this additemcargo ["U_B_CombatUniform_mcam_tshirt", 20];
this additemcargo ["U_B_CombatUniform_mcam_vest", 20];
this additemcargo ["U_B_HeliPilotCoveralls", 20];
this additemcargo ["U_B_Wetsuit", 20];
this additemcargo ["U_OI_CombatUniform_ocamo", 20];
this additemcargo ["U_OI_PilotCoveralls", 20];
this additemcargo ["U_OI_Wetsuit", 20];
this additemcargo ["U_C_Poloshirt_blue", 20];
this additemcargo ["U_C_Poloshirt_burgundy", 20];
this additemcargo ["U_C_Poloshirt_stripped", 20];
this additemcargo ["U_C_Poloshirt_tricolour", 20];
this additemcargo ["U_C_Poloshirt_salmon", 20];
this additemcargo ["U_C_Poloshirt_redwhite", 20];
this additemcargo ["U_C_Commoner1_1", 20];
this additemcargo ["U_C_Commoner1_2", 20];
this additemcargo ["U_C_Commoner1_3", 20];
this additemcargo ["U_Rangemaster", 20];

////Vests(working)////
this additemcargo ["V_Rangemaster_belt", 20];
this additemcargo ["V_BandollierB_khk", 20];
this additemcargo ["V_BandollierB_rgr", 20];
this additemcargo ["V_BandollierB_cbr", 20];
this additemcargo ["V_PlateCarrier1_rgr", 20];
this additemcargo ["V_PlateCarrier1_cbr", 20];
this additemcargo ["V_PlateCarrier2_rgr", 20];
this additemcargo ["V_PlateCarrierGL_rgr", 20];
this additemcargo ["V_Chestrig_khk", 20];
this additemcargo ["V_ChestrigB_rgr", 20];
this additemcargo ["V_TacVest_khk", 20];
this additemcargo ["V_TacVest_brn", 20];
this additemcargo ["V_TacVest_oli", 20];
this additemcargo ["V_HarnessO_brn", 20];
this additemcargo ["V_HarnessOGL_brn", 20];
this additemcargo ["V_RebreatherB", 20];
this additemcargo ["V_RebreatherIR", 20];

////Helmets(working)////
this additemcargo ["H_HelmetB", 20];
this additemcargo ["H_Booniehat_khk", 20];
this additemcargo ["H_Booniehat_mcamo", 20];
this additemcargo ["H_Booniehat_ocamo", 20];
this additemcargo ["H_HelmetB_paint", 20];
this additemcargo ["H_HelmetB_light", 20];
this additemcargo ["H_Cap_red", 20];
this additemcargo ["H_Cap_brn_SERO", 20];
this additemcargo ["H_Cap_blu", 20];
this additemcargo ["H_Cap_headphones", 20];
this additemcargo ["H_PilotHelmetHeli_B", 20];
this additemcargo ["H_PilotHelmetHeli_O", 20];
this additemcargo ["H_Helmeto_Ocamo", 20];
this additemcargo ["H_MilCap_ocamo", 20];
this additemcargo ["H_MilCap_mcamo", 20];

///Backpacks///
_this addBackpackCargo ["B_AssaultPack_Base", _numBag];
_this addBackpackCargo ["B_AssaultPack_blk", _numBag];
_this addBackpackCargo ["B_AssaultPack_blk_DiverExp", _numBag];
_this addBackpackCargo ["B_AssaultPack_blk_DiverTL", _numBag];
_this addBackpackCargo ["B_AssaultPack_cbr", _numBag];
_this addBackpackCargo ["B_AssaultPack_dgtl", _numBag];
_this addBackpackCargo ["B_AssaultPack_khk", _numBag];
_this addBackpackCargo ["B_AssaultPack_khk_holder", _numBag];
_this addBackpackCargo ["B_AssaultPack_mcamo", _numBag];
_this addBackpackCargo ["B_AssaultPack_ocamo", _numBag];
_this addBackpackCargo ["B_AssaultPack_rgr", _numBag];
_this addBackpackCargo ["B_AssaultPack_rgr_Medic", _numBag];
_this addBackpackCargo ["B_AssaultPack_rgr_Repair", _numBag];
_this addBackpackCargo ["B_AssaultPack_sgg", _numBag];
_this addBackpackCargo ["B_Bergen_Base", _numBag];
_this addBackpackCargo ["B_Bergen_sgg", _numBag];
_this addBackpackCargo ["B_Bergen_sgg_Exp", _numBag];
_this addBackpackCargo ["B_Carryall_Base", _numBag];
_this addBackpackCargo ["B_Carryall_ocamo", _numBag];
_this addBackpackCargo ["B_Carryall_oucamo", _numBag];
_this addBackpackCargo ["B_Carryall_oucamo_Exp", _numBag];
_this addBackpackCargo ["B_FieldPack_Base", _numBag];
_this addBackpackCargo ["B_FieldPack_blk", _numBag];
_this addBackpackCargo ["B_FieldPack_blk_DiverExp", _numBag];
_this addBackpackCargo ["B_FieldPack_blk_DiverTL", _numBag];
_this addBackpackCargo ["B_FieldPack_cbr", _numBag];
_this addBackpackCargo ["B_FieldPack_cbr_AT", _numBag];
_this addBackpackCargo ["B_FieldPack_cbr_Repair", _numBag];
_this addBackpackCargo ["B_FieldPack_ocamo", _numBag];
_this addBackpackCargo ["B_FieldPack_ocamo_Medic", _numBag];
_this addBackpackCargo ["B_FieldPack_oucamo", _numBag];
_this addBackpackCargo ["B_Kitbag_Base", _numBag];
_this addBackpackCargo ["B_Kitbag_cbr", _numBag];
_this addBackpackCargo ["B_Kitbag_mcamo", _numBag];
_this addBackpackCargo ["B_Kitbag_sgg", _numBag];
_this addBackpackCargo ["Bag_Base", _numBag];

///Goggles///
this addGoggles "G_Diving";
this addGoggles "G_Shades_Black";
this addGoggles "G_Shades_Blue";
this addGoggles "G_Sport_Blackred";
this addGoggles "G_Tatical_Clear";
this addGoggles "None";
 
Zuletzt von einem Moderator bearbeitet:

Bobo

Vereinsvorstand | Rootserver/Technik
Finexes-Leitung
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Registriert seit
12. Juli 2013
Beiträge
916
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Fridingen an der Donau
Vorname
Andreas
Die Listen vom 7th Cavalry Regiment sind zum Teil nicht mehr aktuell, wobei die von BI immer nach Side aufgeteilt sind ?
 
V

Voodoo

Dann hatte ich mit den 7th Cavalry sachen bis jetzt glück. was meinst du mit BI immer noch sie aufgeteilt?
 

Bobo

Vereinsvorstand | Rootserver/Technik
Finexes-Leitung
Vereinsmitglied
Registriert seit
12. Juli 2013
Beiträge
916
Ort
Fridingen an der Donau
Vorname
Andreas
habs korrigiert. Bei den 7th Cavalry Listen fehlen die Items, Fahrzeuge und co aus den letzten Updates, zumindest soweit ich das alles sehen konnte.
 
V

Voodoo

Fahrzeuge findest du auch unter dem jeweiligen BI-Link oder der Klassenbibliothek :)
 

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